Release Update 1.02 — Color Output Fix and NVIDIA DLSS Support

This update focuses on two important improvements for Camera Render Studio: a fix for the Color Output workflow and added support for NVIDIA DLSS.

What Was Fixed

  • Color Output → Disable Tone Curve — fixed incorrect behavior when disabling the tone curve in Color Output rendering workflows.
  • This helps preserve more accurate color output when users need rendering without Unreal Engine tone curve processing.

What Was Added

  • NVIDIA DLSS support — added support for DLSS-based rendering workflows in Camera Render Studio.
  • DLSS can now be used where supported by the Unreal Engine project, GPU, driver, and NVIDIA DLSS plugin configuration.

Important Notes

  • NVIDIA DLSS requires compatible NVIDIA hardware and the correct DLSS plugin setup in Unreal Engine.
  • DLSS behavior may depend on the selected render settings, Unreal Engine version, GPU driver, and project configuration.
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