Stereo 360 doesn’t write filesholaMay 20, 20261 Comment Bug Report DetailsBug ReportResolvedReport ID:CRS-BUG-002593Camera Render Studio Version:1.0Unreal Engine Version:5.7Operating System:WindowsBug Descriptionin any other mode we haven't problems, all fine, but when you select projection360:2d stereo, the files don't write in the destination folder Thanks
Good afternoon! Thank you for your report. The issue is most likely related to the Movie Render Queue Anti-Aliasing settings. If Spatial Sample Count = 1 and Temporal Sample Count = 1, the render may not be written correctly when using Projection360: 2D Stereo. Please use one of the following solutions: Option 1: Set Spatial Sample Count to 1 Set Temporal Sample Count to 2 or higher Option 2: Disable the Anti-Aliasing override in Movie Render Queue. I have tested all projection modes, and rendering works correctly with these settings.
Good afternoon!
Thank you for your report.
The issue is most likely related to the Movie Render Queue Anti-Aliasing settings.
If Spatial Sample Count = 1 and Temporal Sample Count = 1,
the render may not be written correctly when using Projection360: 2D Stereo.
Please use one of the following solutions:
Option 1:
Set Spatial Sample Count to 1
Set Temporal Sample Count to 2 or higher
Option 2:
Disable the Anti-Aliasing override in Movie Render Queue.
I have tested all projection modes, and rendering works correctly with these settings.