Camera Render Studio

A professional projection rendering plugin for Unreal Engine, built for real-time and offline production workflows with support for 2D, 360, VR180, FullDome, spherical mirror, cylindrical, mono and stereo rendering.
Camera Render Studio logo

Rendering made in Camera Render Studio for Unreal Engine 5.7 and later

Cylindrical projection

A panoramic projection designed for wide horizontal environments without full spherical distortion. Ideal for architectural visualization, environments, and immersive wide-screen content. Supports adjustable Horizontal FOV (HFOV) and Vertical FOV (VFOV) for flexible framing and output control.

FULLDOME

A hemispherical projection created for dome screens, planetariums, and immersive installations. It maps the scene onto a dome-friendly format while preserving spatial depth and visual impact. Supports dome-oriented rendering workflows and customizable field of view settings from 0°–360° FOV.

VR180

A mono and stereoscopic 180-degree projection built for VR headsets and immersive front-facing experiences. It delivers depth-rich content focused on the viewer’s forward direction, making it ideal for VR video, immersive storytelling, and interactive presentations. Supports stereo output and configurable projection parameters 90°–360° HFOV.

360

A full spherical projection that captures the entire environment around the camera. Perfect for VR, virtual tours, panoramic video, and interactive media with complete freedom of view. Supports mono and stereo rendering workflows for high-end immersive production.

Spherical Mirror

A specialized projection mode designed for dome systems that use spherical mirror setups. It allows accurate image warping for projection-based installations where standard dome mapping is not suitable. Ideal for simulation systems, dome theaters, and custom immersive display environments.

Custom Projection for Immersive Rooms

Create custom projection environments for immersive rooms, multi-wall
installations, curved screens, dome-style layouts, and other non-standard
display spaces. The Room Projection Builder helps prepare projection
surfaces, add projectors and cameras, preview projected content, generate
a starting nDisplay configuration template, and prepare outputs for
Movie Render Queue. Explore the Custom Projection workflow

Features:

Supported Projections:

2D, VR180, 360, Cylindrical, FullDome, Spherical Mirror – Mono and 3D Stereo

Full MRQ Support

Formats: PNG, JPG, BMP, EXR
Cryptomatte ObjectId EXR, Actor Layer and Stencil Layers.

Effects:

Supports all effects (Bloom, Fog, Lumen and more)

Stereo

Dynamic IPD and Eye Convergence Distance
Panoramic Rendering Development Since 2019

From Camera 360 to Camera Render Studio

Camera Render Studio is the next generation of projection rendering technology developed through multiple Camera 360 product generations, real production workflows, customer projects, and years of Unreal Engine support.

The original Camera 360 was released on Unreal Engine Marketplace in 2019. Camera 360 V2 expanded the professional rendering workflow, Camera 360 V3 continued the product line on Fab, and Camera Render Studio now represents a separate professional platform with active future development.

Historical reviews, ratings, and support statistics refer to previous Camera 360 product generations. Camera Render Studio is a separate next-generation product.

Camera Render Studio

Unlock the full potential of Camera Render Studio — a professional projection rendering tool for Unreal Engine. Supports 2D, 360°, VR180, FullDome, cylindrical and spherical mirror projections, as well as true stereo rendering, Cryptomatte, and real-time preview for efficient in-editor workflows.

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Professional solution for production rendering in Unreal Engine

Choose Your License

Choose the Camera Render Studio license that best fits your production workflow.

  • Camera Render Studio – Standard License (1 Year – 1 Seat)

    27,000.00 

    License for the Use of the Camera Render Studio Plugin (1-Year Term, Standard License, 1 Seat)

    Choose license term
    Best value
    • 2D, VR180, 360, FullDome, Spherical Mirror, Cylindrical;
    • Correct stereo output: SideBySide, TopBottom, Separate;
    • Dynamic IPD and Convergence Distance;
    • Path Tracing, Lumen, Nanite, Niagara support;
    • Realtime Preview;
    • PNG, JPG, BMP, EXR output;
    • Cryptomatte Object ID EXR;
    • Tiled Rendering Mode;
    • Codec Bridge with ffmpeg: mp4, mkv, Apple ProRes, mxf;
    Limitations
    • Single-workstation license (1 seat)
    • License term: 12 months (from first activation)
    • After expiration, rendered output will include a watermark until the license is renewed
    • Up to 30 license transfers
    • Cryptomatte (Object ID EXR) support
    • Internet required (14-day offline mode)
    • Engine Support: 5.7+
    • Source code is not included and will not be provided (binary version only)
    Product details: Camera Render Studio – Standard License (1 Year – 1 Seat)
  • Camera Render Studio – Professional License (1 Year – 5 Seats)

    110,000.00 

    License for the Use of the Camera Render Studio Plugin (1-Year Term, Professional License, 5 Seat)

    • 2D, VR180, 360, FullDome, Spherical Mirror, Cylindrical;
    • Correct stereo output: SideBySide, TopBottom, Separate;
    • Dynamic IPD and Convergence Distance;
    • Path Tracing, Lumen, Nanite, Niagara support;
    • Realtime Preview;
    • PNG, JPG, BMP, EXR output;
    • Cryptomatte Object ID EXR;
    • Tiled Rendering Mode;
    • Codec Bridge with ffmpeg: mp4, mkv, Apple ProRes, mxf;
    Limitations
    • Multi-workstation license (5 seats)
    • License term: 12 months (from first activation)
    • After expiration, rendered output will include a watermark until the license is renewed
    • Up to 30 license transfers
    • Cryptomatte (Object ID EXR) support
    • Internet required (14-day offline mode)
    • Engine Support: 5.7+
    • Source code is not included and will not be provided (binary version only)
    Product details: Camera Render Studio – Professional License (1 Year – 5 Seats)
  • Camera Render Studio Demo

    0.00 

    The plug-in version designed for testing Camera Render Studio functions

    • 2D, VR180, 360, FullDome, Spherical Mirror, Cylindrical;
    • Correct stereo output: SideBySide, TopBottom, Separate;
    • Dynamic IPD and Convergence Distance;
    • Path Tracing, Lumen, Nanite, Niagara support;
    • Realtime Preview;
    • PNG, JPG, BMP, EXR output;
    • Cryptomatte Object ID EXR;
    • Tiled Rendering Mode;
    • Codec Bridge with ffmpeg: mp4, mkv, Apple ProRes, mxf;
    Limitations
    • No license is provided. Demo version only
    • Watermark is applied to all rendered output
    • Rendering performance may be reduced by approximately 10-20%
    • Cryptomatte EXR output is not available in the demo version
    • Full feature set is available for workflow evaluation before purchase
    Product details: Camera Render Studio Demo